[AUTO](VC/RC): Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[ACT](RC)[1/Turn] Generation Break 1 : [[Rest] this unit] Choose one of your open (RC), move this unit to that (RC), and [Stand] it.
[ACT](RC): [Counter Blast (1)-card with the harmony ability] If this unit is in harmony, choose one of your other units, and it gets [Power]+3000 until end of turn.