Resist however you like. The result is eventually the same.
[AUTO]:[Counter Blast (1)-card with "Seal Dragon" in its card name] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's grade 1 or greater rear-guards, and retire it. Your opponent searches his or her deck for up to one grade 2 card, calls it to (RC), and shuffles their deck. If they called a card, you draw a card, and Counter Charge (1)/Soul Charge (1).
[CONT](VC/RC) Generation Break 1 :During your turn, for each of your opponent's grade 2 units, this unit gets [Power]+3000.