Not permitting any resistance, an overwhelming pressure of fighting spirit.
Imaginary Gift:
Protect
[ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose up to two of your opponent's rear-guards, [Rest] them, and they cannot [Stand] during the next stand phase. If this unit is on (VC), this unit gets the original power of all the chosen units until end of turn. [AUTO](VC):When this unit attacks, [COST][Counter-Blast 1 & discard a card from your hand], and this unit gets drive +1 until end of that battle for every three of your and your opponent's [Rest] rear-guards.