To bring victory with this power! Miracle Universe Finish!
Burst -[AUTO](VC) Generation Break 2 : At the beginning of your attack step, if this unit's [Power] is 15000 or greater, Soul Charge (1), then, if its [Power] is 20000 or greater, until end of turn, all of your units in the front row with "Enigman" in their card names get [Power]+4000.
[AUTO](VC): [Counter Blast (1) & Soul Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your rear-guards with "Enigman" in its card name, and increase its [Power] by this unit's [Power] until end of turn.