[ACT](RC)[1/Turn] Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone) : [Counter Blast (1)] This unit gets [Power]+1000 for each of your units with the ritual ability until end of turn.
[AUTO](RC): [Soul Blast (1) & Retire this unit] At the beginning of your main phase, you may pay the cost. If you do, Counter Charge (1).