[ACT](VC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone) :[Soul Blast (6)] Until end of turn, this unit gets [Power]+5000/[Critical]+1.
[AUTO]:[Counter Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, Soul Charge (3).