Nowhere to Run
[Duskmourn: House of Horror ]

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    Set: Duskmourn: House of Horror
    Type: Enchantment
    Rarity: Uncommon
    Cost: {1}{B}
    Flash
    When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
    Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

    Non Foil Prices

    Near Mint - $0.50
    Lightly Played - $0.40
    Moderately Played - $0.40
    Heavily Played - $0.30
    Damaged - $0.30

    Foil Prices

    Near Mint Foil - $1.20
    Lightly Played Foil - $1.10
    Moderately Played Foil - $0.90
    Heavily Played Foil - $0.70
    Damaged Foil - $0.60

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