[ACT](VC)[1/Turn] Generation Break 2 :[Counter Blast (1) & Choose a grade 3 or greater
"Flame Dragon" from your hand, and discard it] Until end of turn, this unit gets [Power]+15000/grade+1/drive+1, and"[AUTO](VC)[1/Turn]:[Choose three cards from your hand, and discard them] At the end of the battle that this unit attacked a rear-guard, you may pay the cost. If you do, [Stand] this unit.".
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, look at five cards from the top of your deck, search for up to one "Flame Dragon" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.