The ones with power control the battle. So it has been, and so it shall always be.
Imaginary Gift:
Force
[AUTO](VC):When placed, COST [Soul Blast (1)], and return a grade 2 card from your drop zone to hand.
[AUTO](VC/RC):When it attacks, if you have three or more force markers, COST [Soul Blast (1) grade 3], until end of that battle, this unit gets [Power]+10000/[Critical]+1, and your opponent cannot call sentinels from hand.