[AUTO] Generation Break 2 :[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, choose one of your vanguards with "Gallop" in its card name, and its [Power] doubles until end of turn. At the end of that turn, retire this unit, and Soul Charge (1). (It increases by the amount of [Power] that has been chosen at the time)